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Feb
11

Indie Corner: BitMonster

Indie Corner: BitMonster

 

"Established in 2012 and based in Raleigh, NC, BitMonster, Inc. is comprised of 5 passionate senior developers, previously with Epic Games and other Triple-A studios, who headed out to explore the world of indie game development.

 

BitMonster represents an inflection point in the industry where a small group of skilled developers equipped with powerful tools can make a huge impact and shape future trends.

 

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Feb
10

We PLAY Eleague Spotlight: Dorian Fields

We PLAY Eleague Spotlight: Dorian Fields

 

PCX is proud to showcase one of it's We PLAY eLeague members, Dorian Fields!

 

 

Dorian is a sophomore at Tucker High School and has been a part of We Play Eleague since the summer of 2017, when his high school esports club won a tournament sponsored by PCX. Each participant won a $1,000 college scholarship. This was this first of many PCX experiences that Dorian would become a part of:

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1112 Hits
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Feb
10

We PLAY Eleague Spotlight: Dorian Fields

We PLAY Eleague Spotlight: Dorian Fields

 

PCX is proud to showcase one of it's We PLAY eLeague members, Dorian Fields!

 

 

Dorian is a sophomore at Tucker High School and has been a part of We Play Eleague since the summer of 2017, when his high school esports club won a tournament sponsored by PCX. Each participant won a $1,000 college scholarship. This was this first of many PCX experiences that Dorian would become a part of:

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Feb
09

PCX Spotlight: Andrea Richmond

PCX Spotlight: Andrea Richmond

PCX would like to welcome its newest member, Andrea Richmond, one of PCX’s new streamers! You can find Andrea online through her gamertag (BoredyMcbored) and she’ll be streaming each week through our Twitch channel Monday and Fridays at 7pm.

 

Andrea is immensely excited to be apart of the PCX community and has been gaming since she could remember: 

 

“One of my first gaming memories was getting a controller put in my hand and playing Streets of Rage 2 with my family on the Genesis. Since then, I've fallen in love with video games and the art that can be displayed via the medium. I love and play a litany of different games from strategy, open world, RPGs, sports, stealth and just anything that seems fun at the time. 

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Feb
09

PCX Spotlight: Andrea Richmond

PCX Spotlight: Andrea Richmond

PCX would like to welcome its newest member, Andrea Richmond, one of PCX’s new streamers! You can find Andrea online through her gamertag (BoredyMcbored) and she’ll be streaming each week through our Twitch channel Monday and Fridays at 7pm.

 

Andrea is immensely excited to be apart of the PCX community and has been gaming since she could remember: 

 

“One of my first gaming memories was getting a controller put in my hand and playing Streets of Rage 2 with my family on the Genesis. Since then, I've fallen in love with video games and the art that can be displayed via the medium. I love and play a litany of different games from strategy, open world, RPGs, sports, stealth and just anything that seems fun at the time. 

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Feb
08

Americans Spent More Than $43 Billion on Video Games in 2018

Americans Spent More Than $43 Billion on Video Games in 2018

The Entertainment Software Association and The NPD Group have declared that U.S. video game sales reached a record-breaking $43.4 Billion in 2018. According to data provided from market intelligent company Sensor Tower, this marks an 18 percent growth in revenue compared to the $36.9 billion in total revenue generated in 2017.

 

“The impressive economic growth of the industry announced today parallels the growth of the industry in mainstream American culture,” said acting ESA President and CEO Stanley Pierre-Louis in a prepared statement. “Across the nation, we count people of all backgrounds and stages of life among our most passionate video game players and fans. Interactive entertainment stands today as the most influential form of entertainment in America.”

 

Read Variety’s full article on the growth in the gaming industry here.

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Feb
08

Americans Spent More Than $43 Billion on Video Games in 2018

Americans Spent More Than $43 Billion on Video Games in 2018

The Entertainment Software Association and The NPD Group have declared that U.S. video game sales reached a record-breaking $43.4 Billion in 2018. According to data provided from market intelligent company Sensor Tower, this marks an 18 percent growth in revenue compared to the $36.9 billion in total revenue generated in 2017.

 

“The impressive economic growth of the industry announced today parallels the growth of the industry in mainstream American culture,” said acting ESA President and CEO Stanley Pierre-Louis in a prepared statement. “Across the nation, we count people of all backgrounds and stages of life among our most passionate video game players and fans. Interactive entertainment stands today as the most influential form of entertainment in America.”

 

Read Variety’s full article on the growth in the gaming industry here.

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Jan
28

PCX + We Play Eleague 2018 Wrap-Up

PCX + We Play Eleague 2018 Wrap-Up

 

Wishing you good times, good cheer and a memorable new year.

All of us at PCX and We PLAY eLeague want to thank you for your business, guidance, and support this past year. We made a lot of strides and impacted a lot of lives through gaming! Here are some of our highlights from 2018.

 

Photo Credit: Digitalundivided, BIG Demo Day 2018. Jakita Thomas, co-founder of We PLAY eLeague 6th from the left.

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Jan
28

PCX + We Play Eleague 2018 Wrap-Up

PCX + We Play Eleague 2018 Wrap-Up

 

Wishing you good times, good cheer and a memorable new year.

All of us at PCX and We PLAY eLeague want to thank you for your business, guidance, and support this past year. We made a lot of strides and impacted a lot of lives through gaming! Here are some of our highlights from 2018.

 

Photo Credit: Digitalundivided, BIG Demo Day 2018. Jakita Thomas, co-founder of We PLAY eLeague 6th from the left.

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Dec
01

LVL UP+

THE SCIENCE OF ESPORTS SUCCESS

Learn more about what you need to be focusing on to level up your skills and your game.

 

 

Practice Does, Indeed, Make Perfect

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1144 Hits
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Dec
01

LVL UP+

THE SCIENCE OF ESPORTS SUCCESS

Learn more about what you need to be focusing on to level up your skills and your game.

 

 

Practice Does, Indeed, Make Perfect

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Dec
01

WAKANDAN ESPORTS

WAKANDAN ESPORTS

WAKANDAN ESPORTS

eSports across the diaspora

 

Each week, we'll feature people, teams, and eSports orgs of color across the diaspora doing it big and making it happen. Don't get it twisted - the village is definitely present and strong!

 

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1764 Hits
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Dec
01

WAKANDAN ESPORTS

WAKANDAN ESPORTS

WAKANDAN ESPORTS

eSports across the diaspora

 

Each week, we'll feature people, teams, and eSports orgs of color across the diaspora doing it big and making it happen. Don't get it twisted - the village is definitely present and strong!

 

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Nov
28

Indie Corner: Traega Entertainment

Indie Corner: Traega Entertainment

 

 

Welcome to Traega Entertainment. They are an independent video game studio based in Nashville, TN. Founder, Dax Hock, has been passionate about games his entire life. It has long been his dream to create his own game studio, and in 2015, he made that dream a reality. Since then, he has been strategically assembling a team of veteran game makers from around the country to create Traega Entertainment. The team has decades of industry experience from Blizzard, EA, Microsoft, Ubisoft, Disney, Midway, and Funcom. They are currently working on their first game and are excited to share more details soon. 

 

Be sure to go check out their website!

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Nov
28

Indie Corner: Traega Entertainment

Indie Corner: Traega Entertainment

 

 

Welcome to Traega Entertainment. They are an independent video game studio based in Nashville, TN. Founder, Dax Hock, has been passionate about games his entire life. It has long been his dream to create his own game studio, and in 2015, he made that dream a reality. Since then, he has been strategically assembling a team of veteran game makers from around the country to create Traega Entertainment. The team has decades of industry experience from Blizzard, EA, Microsoft, Ubisoft, Disney, Midway, and Funcom. They are currently working on their first game and are excited to share more details soon. 

 

Be sure to go check out their website!

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Nov
24

Smokies Esports Challenge

Smokies Esports Challenge

 

The Tennessee Smokies hosted their first ever eSports tournament at the Smokies Stadium to bring awareness to the 2019 Smokies Season, which kicks off in April 2019, and engage the Tennessee esports community. The event was a day-long video game tournament featuring 6 different video games, live streaming, and professional shout casters.

 

 

It was such a treat getting to be a part of the Tennessee gaming community! The competition was fierce and lasted well into the night!

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1260 Hits
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Nov
17

C.A.G.E. Fright Fest

C.A.G.E. Fright Fest

 

iHeartMedia has teamed up with ProjectMQ, Gold Standard Gaming, and Pharaoh’s Conclave to create a unique event for Atlanta's rapidly growing community of gamers and cosplayers. PCX helped bring to life C.A.G.E. (Cosplay.Anime.Gaming.Esports) Fright Fest with live, competitive tournaments 

 

Attendees took a break from intense rounds of laser tag and high-speed kart races by enjoying casual gaming setups with friends and participating in esports tournaments.

 

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Nov
16

We PLAY Eleague Spotlight

We PLAY Eleague Spotlight

WE PLAY Eleague: Todderick Rapley

 

PCX is proud to showcase one of it's We PLAY eLeague members, Todderick Rapley!

 

Todderick is a senior at Booker T. Washington High School and plans to go to college after he

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1079 Hits
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Nov
10

SIEGE Con 2018

SIEGE Con 2018

 

SIEGE is the largest professional game development conference in the Southern United States. Since 2007, SIEGE has featured leading figures from the industry and has hosted panels reflecting a wide spectrum of the game production industry, including artists, programmers, designers, investors, writers, teachers and business executives. The convention also showcases a College Fair for high school students and a Game Studio Investment Conference.

 

SIEGE sessions cover game art, audio, business, design, programming and more. Featured sessions include analyses by some of the world’s leading virtual reality game developers, concept art sessions with renowned artist, in-depth discussions on how to reach and best serve new customers, workshops on livestreaming, panels on how to break into the industry and more.

 

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Nov
07

Industry News: Current and Former Employees Sue Riot Games for Gender Discrimination

Industry News: Current and Former Employees Sue Riot Games for Gender Discrimination

Current and Former Employees Sue Riot Games for Gender Discrimination

 

"Last week, one current and one former employee of Riot Games filed a class action lawsuit against the League of Legends publisher, accusing it of endemic gender-based discrimination and fostering a “men-first” environment. The lawsuit comes three months after a Kotaku investigation into the sexist culture at Riot Games.

 

The lawsuit alleges that, “like many of Riot Games’ female employees, Plaintiffs have been denied equal pay and found their careers stifled because they are women. Moreover, Plaintiffs have also seen their working conditions negatively impacted because of the ongoing sexual harassment, misconduct, and bias which predominate the sexually-hostile working environment of Riot Games.” 

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